Dragon Ball: Raging Blast is a 2009 video game released for the Xbox 360 and the PlayStation 3 consoles developed bySpike and published by Namco Bandai. It is the second on the high definition seventh generation of consoles, as well as onMicrosoft's Xbox brand. The game is also one of the first games in the Dragon Ball franchise to be published by Namco Bandai in North America, as the company would acquire the gaming license from previous license holder Atari in July of that same year. On October 22nd 2009, a demo was released on Xbox Live, however only in the United States.[1] The PlayStation Network Demo was released later that day as well, also only available in the United States. In the following week, the demo was available as well in the European region. The demo features three characters to choose from: Goku (Base, Super Saiyan), Piccolo, and Raditz. Each character has two costumes to choose from and the playable stage is "Plains". The game was released in North America on November 10th, November 12th in Japan, November 13th for Europe and released November 19th for Australia. A Limited Edition was also released, however it is exclusive to Europe and Australia. Free downloadable content packs were revealed shortly after release and were released until April 2010. As of now, they have all been released and are available for download. The sequel to Raging Blast, Dragon Ball: Raging Blast 2, was released in Europe on October 1st 2010 in Europe, November 2nd on North America, November 4th on Australia, and November 11th on Japan.


Dragon Ball: Raging Blast was first mentioned the in Namco Bandai's 2009 fiscal report. It was revealed that a new game was in development for both Xbox 360 and PS3, and that the game will be released the second quarter of the 2009-2010 fiscal year. A full announcement was featured May 2009 issue of V Jump magazine. The issue included several screenshots showing that the game contained gameplay elements from the Budokai Tenkaichi series, polished character models, and revealed the official title.

Dragon Ball: Raging Blast features high definition graphics and audio, fully destructible environments, and advanced character features. Characters now have features such as facial expressions. Battle-damage has returned, and characters appear with damaged clothing as well as scratches and bruises after a large amount of health is lost. Players can now also utilize a new feature called "Super Rising", which allows players to quickly fly upwards throughout large-scale battle stages. Players can also fight together, freely switching between each other and assisting one another with supporting actions. Players can customize characters using item and Super Attack customization. "D-Points" can also be earned to unlock abilities and items. The game will feature 60 fps (frames per second), both online and off. There are ten stages to battle on, all of which are far larger than those of the Tenkaichi games .An environmental "sky change" effect is in the game, which occurs when a character of great power apparently powers up. "Ultimate Attack" cut scenes are also featured.


The story mode of Dragon Ball: Raging Blast is called Dragon Battle Collection. Players can play through the original events of the Dragon Ball story, but their actions in battle can change the story in many different ways. Over 100 "Battle Frames" can be selected at any time, regardless of chronological order to which they appear in the series. The story spans from the Saiyan Saga up until the Kid Buu Saga. Battle Frames also include "what-if" scenarios that never occurred in the series, and completing all of them will unlock a special ending. Players can practice and hone their skills in the "Dojo". Players can also partake in the "Super Battle Trial" single-player modes. The online mode features a 16-player "Budokai Tournament", single or team battle VS, and a spectator mode where players can rate the fighters.[3] Split-screen multiplayer is also featured for the game.

New moves and featuresEdit

New combination moves can now be utilized, allowing two characters to launch special attacks. There are also brand new environmental features such as new advanced interactions with the grounds of the battlefield. Enhanced destructible features such as rocks, mountains, and even the ground below are now destructible. The ground can now split, shatter, or just be obliterated. Players can now also throw enemies into rocks or other environment features, causing the opponent to become trapped, defenseless, and unable to move.[4]. The capsule system from previous games also returned, allowing players to customize their characters.

Cancel SystemEdit

This game features a feature called "The Cancel". Like the Budokai seriesthis game has a feature where you cancel out of animations to do attacks, but it's not quite the same. Some basic cancels are canceling into melee and into Super/Ultimate Attacks. Each character has their own cancels that are different from most characters. The game itself does not tell you the cancels, as you must find them yourself.

Playable CharactersEdit

In June of 2009, Ryo Mito (the producer of Raging Blast) confirmed the number of characters without transformations would be 43, and including transformations and costumes (2 - 3 per character) there are over 120 playable character variants in the game. In-game transformations have returned, allowing players to utilize a character's full potential in battle. Super Saiyan 3 versions of Broly and Vegeta are featured for what-if scenarios. However, they are treated as separate characters, rather than transformations.

This is the playable characters list in order of display in the game's character select screen